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Final Fumes
Project type
Cooking game
Gameplay designer and Lead Tester
It was of upmost importance that we tested this game to see if our message landed, which it did.
Project Time
3 weeks
My responsibilities:
Designing and prototyping
(User) research
Testing
Balancing
Implementation
In Final Fumes we discovered after research, that the best way to reach our target audience (teenagers to young adults), was with humor.
In final fumes you play as a local vape shop owner selling customized vapes to your customers. Over time you see your customers looking worse and worse, until they fail to show up.
This way we tried to call attention to the (in some cases, extreme) effects of vaping, in a way that did not feel forced, or even better yet, funny.















